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Flying bar settings, Blind settings – Sony Multi Interface Shoe Adapter User Manual

Page 514

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DME Special Effect Operations

For details about operation, see “Rings settings” (page 512).

To fix the direction in which shards scatter

Press [Direction], turning it on.

Flying Bar settings

You can set the degree of transition, the degree of randomness in the distance
moved by each block, the direction of movement, the width of the partitions,
the degree of randomness in partition width, the partition angle, and other
parameters.

To apply the Flying Bar effect

With the Flying Bars menu displayed, use the following procedure.

1

To make transition settings, press [Transition] and set the following
parameters.

2

To set the partition method, press [Partition] and set the following
parameters.

Blind settings

There are two modes: Bar and Wedge. You can set the number of rotations by
blocks, the perspective, the width and position of blocks, the direction, the
center position, and other parameters.

To apply the Blind effect

With the Blind menu displayed, use the following procedure.

1

In the group, select [Bar] or [Wedge].

Knob

Parameter

Adjustment

Setting values

1

Transition

Degree of transition

0.000 to 100.000

2

Random

Degree of randomness in distance
moved by each block

–100.000 to
+100.000

3

Angle

Direction of movement

–8.000 to +8.000

Knob

Parameter

Adjustment

Setting values

1

Width

Width of partition

0.000 to 100.000

2

Random

Degree of randomness in partition
width

0.000 to 100.000

3

Angle

Partition angle

–8.000 to +8.000