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Sony Multi Interface Shoe Adapter User Manual

Page 260

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260

Creating User Programmable DME Patterns

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6

DME

Wip

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s

The following transition modes are available.

a) Transition according to DME wipe patterns 1202, 1203, or 1204
b) Transition according to DME wipe pattern 1201
c) Transition according to DME wipe pattern 1251

For details, see “Overview” (page 232).

Note

For the following group of effects available in two-channel mode, no user
programmable DME wipe patterns can be created.

Frame in-out, Brick

Notes on creating keyframe effects

When creating a keyframe effect to be used as a user programmable DME
pattern, note the following, depending on the transition mode used.

Notes on single transition mode (one-channel mode)

• Either create the first keyframe image outside the screen area, or set the

image size to zero so that it cannot be seen within the screen.

• Create the last keyframe to be a full-size image.
• In the group of the Key Frame >DME User PGM menu,

select [Single].

Notes on flip tumble (one-channel mode)

• Create the first keyframe image at full size. In the group of the DME

>Input/Output >Video/Key menu, depending on the direction of the rotation
you want during the transition, press [H Invert] or [V Invert], turning it on.

• Create the last keyframe with the image inverted so the back side is visible,

and with the size at full size.

Channels

Transition mode

Effect group

One-channel mode

Single transition mode

Slide, Squeeze, Door, Flip
tumble, Frame in-out, 2D
trans, 3D trans

Flip Tumble

Flip Tumble, Mosaic, Defocus

Frame in-out

Frame in-out

Frame in-out H

a)

Frame in-out

Frame in-out V

Frame in-out

Picture-in-picture

b)

Picture-in-picture

Compress

c)

Picture-in-picture

Two-channel mode

Dual transition mode

Slide, Squeeze, 3D Trans

Two-channel picture-in-picture

Picture-in-picture