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Collect files in one location – Adobe After Effects CS3 User Manual

Page 599

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AFTER EFFECTS CS3

User Guide

594

Important: Use caution when enabling the OpenGL renderer in a network rendering environment. Inconsistencies may
arise if the sets of features supported by the OpenGL cards in the network aren’t the same.

When OpenGL does not support a feature, it simply renders without using that feature. For example, if your layers
contain shadows and your OpenGL hardware does not support shadows, the output will not contain shadows.

To enable OpenGL for rendering final output, click the underlined text next to Render Settings in the Render
Queue panel, and select Use OpenGL Renderer.

To enable OpenGL for rendering previews, choose Edit > Preferences > Previews (Windows) or After Effects >
Preferences > Previews (Mac OS), and select Enable OpenGL.

To see what features your OpenGL card supports, choose Edit > Preferences > Previews (Windows) or After
Effects > Preferences > Previews (Mac OS), and click OpenGL Info.

To modify the amount of texture memory, choose Edit > Preferences > Previews (Windows) or After Effects >
Preferences > Previews (Mac OS), click OpenGL Info, and enter a value for Texture Memory of no more than 80%
of the installed video RAM (VRAM) on your video card.

Note: Mac OS provides the total amount of Texture Memory available on the display card in the OpenGL Info panel;
Windows does not.

See also

“Work with render settings” on page 597

“Preview video and audio” on page 120

Collect files in one location

The Collect Files command gathers copies of all of the files in a project or composition into a single location. This is
useful as a step before rendering, for archiving, or for moving a project to a different computer system or user
account.

When you use the Collect Files command, After Effects creates a new folder in which it saves a new copy of the
project, copies of the footage files, proxy files as specified, and a report describing the files, effects, and fonts
necessary to recreate the project and render the compositions.

After you collect files, you can continue making changes to a project, but be aware that those changes are stored with
the original project and not with the newly collected version.

1

Choose File > Collect Files.

2

In the Collect Files dialog box, choose an appropriate option for Collect Source Files.

All

Collects all footage files, including unused footage and proxies.

For All Comps

Collects all footage files and proxies used in any composition in the project.

For Selected Comps

Collects all footage files and proxies used in compositions currently selected in the Project

panel.

For Queued Comps

Collects all footage files and proxies used directly or indirectly in any of the compositions with

a Queued status in the Render Queue panel.

None (Project Only)

Copies the project to a new location without collecting any source footage.

3

Select other options, as appropriate:

Generate Report Only

Selecting this option does not copy the files and proxies.