Light attributes and methods – Adobe After Effects CS3 User Manual
Page 580
AFTER EFFECTS CS3
User Guide
575
zoom
Return type: Property.
Returns the camera’s zoom values in pixels.
Here's an expression for the Scale property of a layer that maintains the relative size of the layer in frame while
changing the layer's z position (depth) or the camera's Zoom value:
cam = thisComp.activeCamera;
distance = length(sub(position, cam.position));
scale * distance / cam.zoom;
depthOfField
Return type: Property.
Returns 1 if the camera’s Depth Of Field property is on, or returns 0 if it is off.
focusDistance
Return type: Property.
Returns the camera’s focus distance value, in pixels.
aperture
Return type: Property.
Returns the camera’s aperture value, in pixels.
blurLevel
Return type: Property.
Returns the camera’s blur level value as a percentage.
active
Return type: Boolean.
Returns true if the camera is the active camera for the composition at the current time: the camera’s Video switch
is on, the current time is between the camera’s In and Out points, and it is the first (topmost) such camera listed in
the Timeline panel. Returns false otherwise.
See also
“Cameras, lights, and points of interest” on page 176
Light attributes and methods
Light objects have the same attributes and methods as Layer objects, except for
source
,
effect
,
mask
,
width
,
height
,
anchorPoint
,
scale
,
opacity
,
audioLevels
,
timeRemap
, and all of the material properties.
pointOfInterest
Return type: Property [3].
Returns the light’s point of interest values in world space.
intensity
Return type: Property.
Returns the light’s intensity values as a percentage.
color
Return type: Property [4].
Returns the light’s color value.
coneAngle
Return type: Property.
Returns the light’s cone angle, in degrees.
coneFeather
Return type: Property.
Returns the light’s cone feather value as a percentage.
shadowDarkness
Return type: Property.