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Light attributes and methods – Adobe After Effects CS3 User Manual

Page 580

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AFTER EFFECTS CS3

User Guide

575

zoom

Return type: Property.

Returns the camera’s zoom values in pixels.

Here's an expression for the Scale property of a layer that maintains the relative size of the layer in frame while
changing the layer's z position (depth) or the camera's Zoom value:

cam = thisComp.activeCamera;

distance = length(sub(position, cam.position));

scale * distance / cam.zoom;

depthOfField

Return type: Property.

Returns 1 if the camera’s Depth Of Field property is on, or returns 0 if it is off.

focusDistance

Return type: Property.

Returns the camera’s focus distance value, in pixels.

aperture

Return type: Property.

Returns the camera’s aperture value, in pixels.

blurLevel

Return type: Property.

Returns the camera’s blur level value as a percentage.

active

Return type: Boolean.

Returns true if the camera is the active camera for the composition at the current time: the camera’s Video switch
is on, the current time is between the camera’s In and Out points, and it is the first (topmost) such camera listed in
the Timeline panel. Returns false otherwise.

See also

“Cameras, lights, and points of interest” on page 176

Light attributes and methods

Light objects have the same attributes and methods as Layer objects, except for

source

,

effect

,

mask

,

width

,

height

,

anchorPoint

,

scale

,

opacity

,

audioLevels

,

timeRemap

, and all of the material properties.

pointOfInterest

Return type: Property [3].

Returns the light’s point of interest values in world space.

intensity

Return type: Property.

Returns the light’s intensity values as a percentage.

color

Return type: Property [4].

Returns the light’s color value.

coneAngle

Return type: Property.

Returns the light’s cone angle, in degrees.

coneFeather

Return type: Property.

Returns the light’s cone feather value as a percentage.

shadowDarkness

Return type: Property.