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Mesh warp effect – Adobe After Effects CS3 User Manual

Page 414

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AFTER EFFECTS CS3

User Guide

409

Magnification

Percentage by which to scale the magnified area.

Link

How the size and edge feathering of the magnified area are affected by the Magnification setting. Setting Link

to any value other than None disables the Resize Layer option.

None

The size and edge feathering of the magnified area don’t depend on the Magnification setting.

Size To Magnification

The radius of the magnified area is equal to the Magnification value (a percentage) times

the Size value.

Size & Feather To Magnification

The radius of the magnified area is equal to the Magnification value (a

percentage) times the Size value. The thickness of the edge feather is equal to the Magnification value times the
Feather value.

Size

The radius of the magnified area, in pixels.

Feather

The amount of edge feather, in pixels.

Opacity

The opacity of the magnified area, as a percentage of the opacity of the original layer.

Scaling

The type of scaling used to magnify the image:

Standard

This method maintains sharpness in the image but produces pixelated edges at higher values.

Soft

Uses spline algorithms. If you scale the image beyond 100%, Soft reduces edge pixelation and maintains

image quality. Soft works well at large magnification amounts.

Scatter

Creates scatter or noise in the image as the image enlarges.

Blending Mode

The blending mode used to combine the magnified area with the original layer. The None option

displays transparent pixels around the magnified area.

Resize Layer

If Resize Layer is selected, the magnified area can extend beyond the original layer’s boundaries.

Mesh Warp effect

The Mesh Warp effect applies a grid of Bezier patches over a layer, which you can manipulate to distort areas of an
image. Each corner of a patch includes a vertex and two to four tangents (points that control the curvature of the line
segment that makes up the edge of the patch). The number of tangents depends on whether the vertex is in a corner,
on an edge, or inside the grid. By moving the vertices and tangents, you can manipulate the shape of the curved line
segment. The finer the grid, the tighter the adjustments you can make to the area of the image inside the patch.

This effect works with 8-bpc and 16-bpc color.

Original (top left), with distortion mesh (bottom left), and with Mesh Warp applied (bottom right)