Lens flare effect, Lightning effect – Adobe Premiere Pro CS4 User Manual
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USING ADOBE PREMIERE PRO CS4
Effects and transitions
Last updated 11/6/2011
Note: The anti-aliasing of the grid borders may cause the visible thickness to vary.
Feather
The softness of the grid.
Invert Grid
Inverts the transparent and opaque areas of the grid.
Color
The color of the grid.
Opacity
The opacity of the grid.
Blending Mode
The blending mode to use to composite the grid on top of the original clip. The default None mode
renders the grid only.
Lens Flare effect
The Lens Flare effect simulates the refraction caused by shining a bright light into the camera lens.
Flare Center
Specifies a location for the center of the flare.
Flare Brightness
Specifies the percentage of brightness. Values can range from 0% to 300%.
Lens Type
Selects the type of lens to simulate.
Blend With Original
Specifies the degree to which the effect will be blended with the source clip.
Lightning effect
The Lightning effect creates lightning bolts, Jacob’s Ladders, and other electrical visuals between two specified points
in a clip. The Lightning effect is automatically animated without keyframes across the time range of the clip.
Start Point, End Point
Where the lightning begins and ends.
Segments
The number of segments that form the main lightning bolt. Higher values produce more detail but reduce
the smoothness of motion.
Amplitude
The size of undulations in the lightning bolt as a percentage of the clip width.
Detail Level, Detail Amplitude
How much detail is added to the lightning bolt and any branches. For Detail Level,
typical values range from 2 through 3. For Detail Amplitude, a typical value is 0.3. Higher values for either control are
best for still images but tend to obscure animation.
Branching
The amount of branching (forking) that appears at the ends of bolt segments. A value of 0 produces no
branching; a value of 1.0 produces branching at every segment.
Rebranching
The amount of branching from branches. Higher values produce tree-like lightning bolts.
Branch Angle
The angle between a branch and the main lightning bolt.
Branch Seg. Length
The length of each branch segment as a fraction of the average length of the segments in the
lightning bolt.
Branch Segments
The maximum number of segments for each branch. To produce long branches, specify higher
values for both Branch Seg. Length and Branch Segments.
Branch Width
The average width of each branch as a fraction of the width of the lightning bolt.
Speed
How fast the lightning bolt undulates.
Stability
How closely the lightning follows the line defined by the start and end points. Lower values keep the lightning
bolt close to the line; higher values create significant bouncing.
Fixed Endpoint
Determines whether the end point of the lightning bolt remains fixed in place. If this control isn’t
selected, the end of the bolt undulates around the end point.