About the multi-camera monitor – Adobe Premiere Pro CS4 User Manual
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USING ADOBE PREMIERE PRO CS4
Editing sequences and clips
Last updated 11/6/2011
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To easily synchronize footage from all cameras, make sure each camera records a sync point using a clapper slate or
other technique. Keep each camera recording to maintain synchronization. After you capture the footage in Premiere
Pro, use the following workflow to edit the footage:
1.
Add clips from multiple cameras to a sequence.
Stack the clips from each camera on separate tracks of a sequence. (See “
Add clips for multi-camera editing
page 146.)
2.
Synchronize the clips in the sequence.
Mark the sync point with numbered clip markers, or reassign the sync point for each camera to a specific timecode.
(See “
3.
Create the multi-camera target sequence.
The final edits are made in a target sequence. You create the target sequence by nesting the sequence of synchronized
clips into a new sequence. Then you enable the clip in the target sequence for multi-camera editing. (See “
4.
Record the multi-camera edits.
In the Multi-Camera Monitor, you can view the footage of all four cameras simultaneously and switch between
cameras to choose footage for the final sequence. (See “
5.
Adjust and refine edits.
You can rerecord the final sequence and substitute clips with footage from one of the other cameras. You can also edit
the sequence like any other sequence—using the standard editing tools and techniques, adding effects, or compositing
using multiple tracks. (See “
Adjust multi-camera edits in a Timeline
About the Multi-Camera Monitor
The Multi-Camera Monitor plays the footage from each camera and a preview of the final edited sequence. When you
record the final sequence, you click a camera preview to make it active and record footage from that camera. The active
camera is indicated by a yellow border when in playback mode and a red border when recording.
The Multi-Camera Monitor includes the standard playback and transport controls and keyboard shortcuts. The Play
Around button
plays around the edit point in the preview display, including any preroll and postroll frames
specified in General Preferences.
Note: If the Multi-Camera Monitor displays the same frame in large previews on both the left and right side, the current
clip is either not a multi-camera clip or a multi-camera clip that is not enabled.