Pm designer operation manual – B&B Electronics WOP-2121V-N4AE - Manual User Manual
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4
4
PM Designer Operation Manual
4-27
CHAPTER 4 DESIGNING SCREENS
4.1.13. Drawing Tables
1.
In the Draw menu or Draw toolbar, click
Table
.
2.
Move the cursor onto the screen where you want to draw a table. A table with default settings will display and
move along with the cursor.
3.
Click the desired position on the screen to place the table. The upper-left corner of the table will be at the clicked
position.
4.
Use drag-and-drop editing to move an existing object into an empty cell of the table. If the object is allowed to be
placed in the cell, a message box will popup to confirm the operation. The following is an example of object
insertion with confirmation dialog box.
Note: Only 23 types of the objects can be placed in the cells of the table. The supported objects are Picture, Dot,
Text, Bit Button, Toggle Switch, Word Button, Multistate Switch, Screen Button, Function Button, Keypad Button,
Numeric Display, Numeric Entry, ASCII String Display, ASCII String Entry, Bit Lamp, Multistate Lamp, Time
Display, Date Display, Day-of-Week Display, Message Display, Bar Graph, Picture Display, GIF Display,
Advanced Numeric Display.
5.
Click the cell inside the table. If the cell contains the object, there will be the
icon on the upper-left corner of
the cell. The following is an example shown you how to edit the object in the table.
h
If you click Yes to insert the object to the table,
the object will be part of the table. Any
modifications such as moving the table, resizing
the table, deleting the table… will be applied to
the objects of the table at the same time.
h
If you click No to cancel the operation, the
object will move to the specified position and
float over the table.
h
Left-click the icon
and hold down the
button. When the
cursor turns to be
,
move the object out of
the table.
h
Double click the icon
to bring up the
properties dialog box
of the corresponding
object and then define
the settings of object
for the selected cell.
This is an empty
cell where you
can place an
object.