Adobe Flash Professional CC 2014 v.13.0 User Manual
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3. Select either Make Object Accessible (for buttons or text fields) or the default, Make Movie Accessible (for entire Flash Professional
applications).
4. Enter a name and description for the button, text field, or Flash Professional application.
Define accessibility for a selected object in a SWF application
1. Select Window > Other Panels > Accessibility.
2. Do one of the following:
Select Make Object Accessible (the default setting) to expose the object to screen readers and to enable other options in the panel.
Deselect Make Object Accessible to hide the object from screen readers and disable the other options in the panel.
3. Enter a name and a description for the selected object as needed:
Dynamic text To provide a description for static text, you must convert it to dynamic text.
Input text fields or buttons Enter a keyboard shortcut.
Movie clips Select Make Child Objects Accessible to expose the objects inside the movie clip to screen readers.
Note: If you can describe your application in a simple phrase that a screen reader can easily convey, turn off Make Children Accessible,
and type a suitable description.
Make an entire SWF application accessible
After a Flash Professional document is complete and ready to be published or exported, make the entire Flash Professional application accessible.
1. Deselect all elements in the document.
2. Select Window > Other Panels > Accessibility.
3. Select Make Movie Accessible (the default setting) to expose the document to screen readers.
4. Select or deselect Make Children Accessible to expose or omit any accessible objects in the document to screen readers.
5. If you selected Make Movie Accessible in step 2, enter a name and description for the document as needed.
6. Select Auto Label (the default setting) to use text objects as automatic labels for accessible buttons or input text fields contained in the
document. Deselect this option to turn off automatic labeling and expose text objects to screen readers as text objects.
Viewing and creating tab order and reading order
The two aspects to tab indexing order are the tab order in which a user navigates through the web content and the order in which things are read
by the screen reader, called the reading order.
Flash Player uses a tab index order from left to right and top to bottom. Customize both the tab and reading order by using the tabIndex property
in ActionScript (in ActionScript, the tabIndex property is synonymous with the reading order).
Note: Flash Player no longer requires that you add all of the objects in a FLA file to a list of tab index values. Even if you do not specify a tab
index for all objects, a screen reader reads each object correctly.
Tab order The order in which objects receive input focus when users press the Tab key. Use ActionScript to create the tab order, or if you have
Adobe® Flash® Professional, use the Accessibility panel. The tab index that you assign in the Accessibility panel does not necessarily control the
reading order.
Reading order The order in which a screen reader reads information about the object. To create a reading order, use ActionScript to assign a tab
index to every instance. Create a tab-order index for every accessible object, not just the focusable objects. For example, dynamic text must have
tab indexes, even though a user cannot tab to dynamic text. If you do not create a tab index for every accessible object in a given frame, Flash
Player ignores all tab indexes for that frame whenever a screen reader is present, and uses the default tab ordering instead.
Create a tab-order index for keyboard navigation in the Accessibility panel
You can create a custom tab-order index in the Accessibility panel for keyboard navigation for the following objects:
Dynamic text
Input text
Buttons
Movie clips, including compiled movie clips
Components
Screens
Note: You can also use ActionScript code to create a tab-order index for keyboard navigation.
Tab focus occurs in numerical order, starting from the lowest index number. After tab focus reaches the highest tab index, focus returns to
the lowest index number.
When you move tab-indexed objects that are user-defined in your document, or to another document, Flash Professional retains the index
attributes. Check for and resolve index conflicts (for example, two different objects on the Stage with the same tab-index number).
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