Working with the library – Adobe Flash Professional CC 2014 v.13.0 User Manual
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Working with the library
Work with libraries
Work with library items
Work with libraries
The library in a Flash Professional document stores media assets that you create in the Flash Professional authoring environment or import to use
in the document. You can create vector artwork or text directly in Flash Professional; import vector artwork, bitmaps, video, and sound; and create
symbols. A symbol is a graphic, a button, a movie clip, or text that you create once and can reuse multiple times. You can also use ActionScript to
add media content to a document dynamically.
The library also contains any components that you have added to your document. Components can be either compiled clips or MovieClip based
components.
You can open the library of any Flash Professional document while you are working in Flash Professional, to make the library items from that file
available for the current document.
You can create permanent libraries in your Flash Professional application that are available whenever you start Flash Professional. Flash
Professional also includes several sample libraries containing buttons, graphics, movie clips, and sounds.
You can export library assets as a SWF file to a URL to create a runtime-shared library. This lets you link to the library assets from Flash
Professional documents that import symbols using runtime sharing.
The Library panel (Window > Library) displays a scroll list with the names of all items in the library, which lets you view and organize these
elements as you work. An icon next to an item’s name in the Library panel indicates the item’s file type.
Note: (Flash Professional CC and later versions only) Dragging objects from Stage to the Library panel to convert to a Symbol is deprecated,
and will not be functional with Flash Professional CC.
Note: (Flash Professional CC and later versions only) Dragging objects on to the Stage across two undocked documents is deprecated, and will
not be functional with Flash Professional CC.
Open a library in another Flash file
1. From the current document, select File > Import > Open External Library.
2. Navigate to the Flash Professional file whose library you want to open and click Open.
The selected file’s library opens in the current document, with the filename at the top of the Library panel. To use items from the selected
file’s library in the current document, drag the items to the current document’s Library panel or to the Stage.
Resize the Library panel
Do one of the following:
Drag the lower-right corner of the panel.
Click the Wide State button to enlarge the Library panel so it shows all the columns.
Click the Narrow State button to reduce the width of the Library panel.
Change the width of columns
Position the pointer between column headers and drag to resize.
Work with folders in the Library panel
You can organize items in the Library panel using folders. When you create a new symbol, it is stored in the selected folder. If no folder is
selected, the symbol is stored at the root of the library.
Create a new folder
Click the New Folder button at the bottom of the Library panel.
Open or close a folder
Double-click the folder, or Select the folder and select Expand Folder or Collapse Folder from the Panel menu for the Library panel.
Open or close all folders
Select Expand All Folders or Collapse All Folders from the Panel menu for the Library panel.
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