Html documents, Detecting whether flash player is present, Publishing for mobile devices – Adobe Flash Professional CC 2014 v.13.0 User Manual
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Note:
Note:
Internet Explorer 6. This issue was resolved in Internet Explorer 7.)
HTML documents
You need an HTML document to play a SWF file in a web browser and specify browser settings. To display a SWF file in a web browser, an HTML
document must use the object and embed tags with the proper parameters.
You can generate an HTML document using the correct object and embed tags using the Publish Settings dialog box, and selecting the
HTML option. For more information, see Specify publish settings for HTML documents .
Flash Pro can create the HTML document automatically when you publish a SWF file.
Detecting whether Flash Player is present
In order for your published Flash Pro content to be seen by Web users, Flash Player must be installed in their Web browser.
The following resources and articles provide up-to-date information about how to add code to your web pages to determine if Flash Player is
installed and provide alternative content in the page if it is not.
(Adobe.com)
Publishing for mobile devices
Adobe® AIR® for Android® and iOS® lets Flash Pro users create engaging content for mobile devices using the ActionScript® scripting language,
drawing tools, and templates. For detailed information on authoring for mobile devices, see the
Development Kits in the
Depending on the mobile device for which you are developing, certain restrictions can apply as to which ActionScript commands and sound
formats are supported. For more details, see Mobile Articles on the Mobile and Devices Development Center.
Testing mobile content with the Mobile Content Simulator
Flash Pro also includes a Mobile Content Simulator, a way to test content created with Adobe AIR in an emulated Android or iOS environment.
With the Mobile Content Simulator, you can use the Control > Test Movie command to test your Flash file in the AIR Debug Launcher for Mobile,
which in turn launches the simulator.
Once the simulator window is opened, you can send input to the Flash file as if it were running on a mobile device. The inputs available include:
Accelerometer, X, Y, and Z axes
Orientation threshold angle
Touch and gestures, including pressure sensitivity
Geolocation, direction, and velocity
Hardware keys (found on Android devices)
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