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Adjust stroke and fill color – Adobe Flash Professional CC 2014 v.13.0 User Manual

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8. To add a pointer to the gradient, click on or below the gradient definition bar. Select a color for the new pointer, as described in the previous

step.

You can add up to 15 color pointers, letting you create a gradient with up to 15 color transitions.

9. To reposition a pointer on the gradient, drag the pointer along the gradient definition bar. Drag a pointer down and off of the gradient

definition bar to remove it.

10. To save the gradient, click the triangle in the upper-right corner of the Color panel, and select Add Swatch from the menu.

The gradient is added to the Swatches panel for the current document.

11. To transform the gradient, such as to make a vertical gradient instead of a horizontal one, use the Gradient Transform tool. See

Transform

gradient and bitmap fills

for more information.

Adjust Stroke and Fill color

You can specify the stroke and fill color of graphic objects and shapes using either the Stroke Color and Fill Color controls in the Tools panel, or
the Stroke Color and Fill Color controls in the Property inspector.

The Stroke Color and Fill Color section of the Tools panel contains controls for activating the Stroke Color and Fill Color boxes, which in turn
determine whether the strokes or fills of selected objects are affected by color choices. Also, the Colors section has controls for quickly resetting
colors to the default, setting the stroke and fill color settings to None, and swapping fill and stroke colors.

In addition to letting you select a stroke and fill color for a graphic object or shape, the Property inspector provides controls for specifying the
stroke width and style.

To use these controls to change the painting attributes of existing objects, first select the objects on the Stage.

Also see: Live Preview of Colors.

Adjust stroke and fill color using the Tools panel

The Tools panel Stroke Color and Fill Color controls set the painting attributes of new objects you create with the drawing and painting tools. To
use these controls to change the painting attributes of existing objects, first select the objects on the Stage.

Click the Stroke or Fill Color control, and select a color swatch.

Click the System Color Picker button in the pop-up window, and select a color. You could also hover the pointer over different colors to
preview the effect of the color on the shape.

Type a color’s hexadecimal value in the box.

To return to the default color settings (white fill and black stroke), click the Black And White button in the Tools panel.

To remove any stroke or fill, click the No Color button.

Note: The No Color button appears only when you are creating an oval or rectangle. You can create an object without a stroke or fill, but you
cannot use the No Color button with an existing object. Instead, select the existing stroke or fill and delete it.

To Swap colors between the fill and the stroke, click the Swap Colors button in the Tools panel.

Flash Professional CC allows you to preview Stroke or Fill colors live when changing them from the Color Swatch. For more information, see Live
Preview of Colors.

Apply a solid color fill using the Property inspector

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