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Testing and debugging on ios via usb, Multi-device connectivity via usb – Adobe Flash Professional CC 2014 v.13.0 User Manual

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applications are installed without converting to ARM code.

To enable the Interpreter Mode, do the following:

1. On the Properties panel, click the

button, beside the Target drop-down to bring up the AIR for iOS Settings dialog.

2. On the Deployment tab, select Device Testing In Interpreter Mode or Device Debugging In Interpreter Mode for the iOS deployment type

option.

3. Click OK to finish.

You can package and load multiple SWFs that contain ActionScript byte code using both the Interpreter and AOT (Ahead of Time) modes.

For more information, see

this blog

.

The Interpreter Mode should only be used for testing or debugging purposes. The AIR installation files produced using the Interpreter Mode

cannot be uploaded to the Mac App Store.

Testing and debugging on iOS via USB

New with Flash Professional CC

You can test and debug applications on iOS devices connected via USB. This adds on to the remote testing and debugging functionality via wi-fi
available within Flash Professional CC. However, by connecting devices via USB, testing, and debugging workflows are simplified by reducing the
number of manual steps and in effect, expediting the testing and debugging processes.

To enable testing or debugging via USB, do one of the following:

(For debugging) Select Debug > Debug Movie > on Device Via USB.

(For testing) Select Control >Test Movie > on Device Via USB.

Multi-device connectivity via USB

New with Flash Professional CC

Flash Professional supports testing of applications on multiple devices simultaneously. You can connect to and test multiple devices via USB.

You can take advantage of this feature to test by deploying to multiple devices of varying screen sizes, OS versions, and hardware configurations
simultaneously. This allows you to analyze performance of your application across a spectrum of devices at once.

1. On the Properties panel, click the

button, beside the Target drop-down to bring up the AIR for iOS Settings dialog.

2. On the Deployment tab, a list of all connected devices is displayed. Select devices on to which you wish to publish the application.

3. Click Publish.

Adding xxhdpi icons (144x144)

New in Flash Professional CC | November 2013

You can manually add xxhdpi icons for an AIR application using the app-descriptor.xml file. Flash Pro CC allows you to add xhdpi icons (96x96)
icons using the Manage AIR SDK dialog. However, if you wish to add icons of higer resolution, you can manually add them in the app-
descriptor.xml file for your AIR application using the following tag:

{Location of png}/[icon_name-144x144].png

For more information about the app-descriptor.xml file, see

this help article

.

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