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Adobe Flash Professional CC 2014 v.13.0 User Manual

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3. To transform the selection, drag the handles:

To move the selection, position the pointer over the object within the bounding box, and drag the object to a new position. Do not drag
the transformation point.

To set the center of rotation or scaling, drag the transformation point to a new location.

To rotate the selection, position the pointer just outside a corner handle and drag. The selection rotates around the transformation point.
Shift-drag to rotate in 45° increments.

To rotate around the opposite corner, Alt-drag (Windows) or Option-drag (Macintosh).

To scale the selection, drag a corner handle diagonally to scale in two dimensions. Shift-drag to resize proportionally.

To scale in the respective direction only, drag a corner handle or a side handle horizontally or vertically.

To skew the selection, position the pointer on the outline between the transformation handles and drag.

To distort shapes, press Control (Windows) or Command (Macintosh) and drag a corner handle or a side handle.

To taper the object—to move the selected corner and the adjoining corner equal distances from their origins, Shift-Control-click to drag
(Windows) or Shift-Command-click to drag (Macintosh) a corner handle.

4. To end the transformation, click outside the selected item.

Distort objects

When you apply a Distort transformation to a selected object, dragging a corner handle or an edge handle on the bounding box moves the corner
or edge and realigns the adjoining edges. Shift-drag a corner point to constrain the distortion to a taper—that is, move that corner and the
adjoining corner an equal distance and in the opposite direction from each other. The adjoining corner is the corner on the same axis as the
direction you drag. Control-click (Windows) or Command-click (Macintosh) to drag a middle point on an edge to move the entire edge freely.

You can distort graphic objects by using the Distort command. You can also distort objects when performing a free transform on them.

Note: The Distort command cannot modify symbols, shape primitives, bitmaps, video objects, sounds, gradients, object groups, or text. If a
multiple selection contains any of these items, only the shape objects are distorted. To modify text, first convert the characters to shape objects.

1. Select a graphic object or objects on the Stage.

2. Select Modify > Transform > Distort.

3. Place the pointer on one of the transformation handles and drag.

4. To end the transformation, click outside the selected object or objects.

Modify shapes with the Envelope modifier

The Envelope modifier lets you warp and distort objects. An envelope is a bounding box that contains one or more objects. Changes made to an
envelope’s shape affect the shape of the objects in the envelope. You edit the shape of an envelope by adjusting its points and tangent handles.

Note: The Envelope modifier cannot modify symbols, bitmaps, video objects, sounds, gradients, object groups, or text. If a multiple selection
contains any of these items, only the shape objects are distorted. To modify text, first convert the characters to shape objects.

1. Select a shape on the Stage.

2. Select Modify > Transform > Envelope.

3. Drag the points and tangent handles to modify the envelope.

Scale objects

Scaling an object enlarges or reduces the object horizontally, vertically, or both.

1. Select a graphic object or objects on the Stage.

2. Select Modify > Transform > Scale.

3. Do one of the following:

To scale the object both horizontally and vertically, drag one of the corner handles. Proportions are maintained as you scale. Shift-drag
to scale nonuniformly.

To scale the object either horizontally or vertically, drag a center handle.

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