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Adobe Flash Professional CC 2014 v.13.0 User Manual

Page 6

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Printing at runtime

646

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Script Assist mode and behaviors

651

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Sound and ActionScript

654

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Symbols and ActionScript

656

.............................................................................................................................

Timelines and ActionScript

659

............................................................................................................................

Using sounds in Flash

662

...................................................................................................................................

Working with ActionScript

667

.............................................................................................................................

Working with Flash Pro and Flash Builder

672

....................................................................................................

Writing and managing scripts

675

........................................................................................................................

Effects

684

.......................................................................................................................................................

Graphic filters

685

................................................................................................................................................

Motion tween animation

695

................................................................................................................................

Strokes, fills, and gradients

721

...........................................................................................................................

Opening Flash Professional CS6 files with Flash Professional CC

729

..............................................................

Frame-by-frame animation

731

............................................................................................................................

Frames and keyframes

733

.................................................................................................................................

Shape tweening

736

............................................................................................................................................

Working with classic tween animation

738

...........................................................................................................

Working with multiple timelines

745

.....................................................................................................................

Applying blend modes

746

...................................................................................................................................

Inverse kinematics

748

........................................................................................................................................

Timeline layers

756

..............................................................................................................................................

Timelines and ActionScript

760

............................................................................................................................

Using mask layers

763

.........................................................................................................................................

Working with scenes

765

.....................................................................................................................................

Workspace and workflow

767

..........................................................................................................................

Flash workflow and workspace

768

.....................................................................................................................

Accessibility in the Flash workspace

775

.............................................................................................................

Automating tasks with the Commands menu

777

................................................................................................

Keyboard shortcuts

779

.......................................................................................................................................

Set preferences in Flash

781

...............................................................................................................................

The Timeline

784

.................................................................................................................................................

Undo, redo, and the History panel

787

................................................................................................................

Using Flash authoring panels

789

........................................................................................................................

Using the Stage and Tools panel

793

..................................................................................................................

Application Design

797

....................................................................................................................................

Using Flash Professional with Adobe Scout

798

.................................................................................................

Opening Flash Professional CS6 files with Flash Professional CC

800

..............................................................

Packaging applications for AIR for iOS

802

.........................................................................................................

Creating buttons

808

............................................................................................................................................

Publishing for Adobe AIR for desktop

812

...........................................................................................................

Publishing AIR for Android applications

819

........................................................................................................

Frame-by-frame animation

823

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