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About perspective planes and the grid – Adobe Photoshop CS3 User Manual

Page 236

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PHOTOSHOP CS3

User Guide

229

About perspective planes and the grid

Before you can make edits in Vanishing Point, you define rectangular planes that line up with the perspective in an
image. The accuracy of the plane determines whether any edits or adjustments are properly scaled and oriented in
your image.

After you establish the four corner nodes, the perspective plane is active and displays a bounding box and a grid. You
can scale, move, or reshape to fine-tune the perspective plane. You can also change the grid size so it lines up with
elements in the image. Sometimes, lining up the bounding box and grid with a texture or pattern in your image helps
you accurately match the image’s perspective. Adjusting the grid size can also make it easier for you to count items
in the image.

Besides helping to line up the perspective planes with image elements, the grid is helpful for visualizing measure-
ments when used with the Measure tool. An option is available to link the grid size to measurements you make with
the Measure tool.

See also

“Measure in Vanishing Point” on page 237

Define and adjust perspective planes in Vanishing Point

1

In the Vanishing Point dialog box, select the Create Plane tool

and click in the preview image to add the four

corner nodes.

Try to use a rectangular object or a plane area in the image as a guide when creating the perspective plane. To help
with node placement, hold down the “x” key to zoom into the preview image. As you add corner nodes, you can
delete the last node if it’s not correct by pressing the Backspace key (Windows) or Delete key (Mac OS). You can also
reposition a node by dragging it.

2

Select the Edit Plane tool

and do one or more of the following:

To reshape the perspective plane, drag a corner node.

To adjust the grid, enter a value in the Grid Size text box or click the down arrow and move the slider. You can also
adjust the grid size when the Create Plane tool is selected.

To move the plane, click inside the plane and drag.

To scale the plane, drag an edge node in a segment of the bounding box.

Dragging an edge node to increase the size of a plane to accommodate your edits

The bounding box and grid of a perspective plane is normally blue. If there’s a problem with the placement of the
corner nodes, the plane is invalid, and the bounding box and grid turn either red or yellow. When your plane is
invalid, move the corner nodes until the bounding box and grid are blue.

If you have overlapping planes, Ctrl-click (Windows) or Command-click (Mac OS) to cycle through the overlapping
planes.