Input object, Pre-processing of input signals – Apple Logic Pro 7 User Manual
Page 297
Chapter 6
Logic’s Mixing Facilities
297
Input Object
The Input Object allows you to directly route and control signals from your audio
hardware’s input. Once an Audio Input Object is assigned to an audio channel, it can be
monitored and recorded directly into Logic, along with its effect plug-ins.
The signal is processed—inclusive of plug-ins—even while Logic is stopped. In other
words: Input Objects behave just like external hardware processors. Bus sends can be
used pre or post-fader.
The Audio Input Objects can effectively replace your old mixing desk, or at least save
time while bouncing:
Audio Input Objects make the bouncing procedure much easier, as there’s no longer
any need to record the audio signal of your MIDI devices before bouncing (mixing
down) their output with the audio recordings. The live Audio Input Objects allow you
to mix down the audio signal from your external hardware MIDI synthesizers and
sound modules into a stereo mix (by bouncing an Output Object).
The Input Object features the following elements: Inserts, Bus Sends, Output,
Grouping, Automation, Pan, Level, and Level meter, Mute/Solo, Mono/Stereo.
Pre-processing of Input Signals
Audio Input channels now process an incoming audio signal destructively: The input
signal is processed by plug-ins inserted into the input channel. This means that once an
Audio Input Object is assigned to an audio track, it can be recorded, and monitored,
with its effect plug-ins.