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Apple Motion 2 User Manual

Page 495

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Chapter 7

Using Text

495

Editing a Texture

If you are using an image sequence or movie as the texture source of a text object, you
can specify the start frame for the texture, or choose to hold a single frame for the
texture. You can also adjust the position of a texture that is applied to a text object so
that it is offset in the text object, but not repositioned in your project. If an image used
as a texture is cut off in a text object, you can specify the edge behavior of the texture.

Frame: When using a movie or an image sequence as the texture source, use the slider
or value sliders to specify the start frame for the texture.

Hold Frame: When using a movie or an image sequence as the texture source, turn on
Hold Frame to freeze the frame specified in the Frame parameter. The selected frame is
used as the texture for the text object’s total duration.

Offset: Drag or enter a number in the Offset value sliders to specify the X and Y values
of the position of the source texture (relative to the text object).

To change the position of a texture:

m

In the Texture controls, do one of the following:

Press Command, then drag in the Image well.

The image moves in the well and is offset in the text object in the Canvas.

Adjust the Offset values. The left value slider represents the X position values; the
right value slider represents the Y position values. Click the disclosure triangle to
display the labeled X and Y value sliders.

Wrap Mode: Use the Wrap Mode pop-up menu to specify how the edge of a texture is
treated when the texture is offset and appears cut off in the text object or is too small
to fill the text object to which it is applied.

None: As the default wrap mode, the texture remains transparent beyond the edge
of the source image.

Repeat: Similar to tiling behavior, the texture source is repeated beyond the edge of
the source image.

Use the slider or value slider to
set a start frame.

Drag or enter numbers in the
value sliders to reposition the
source texture.

Click to lock texture

source to the frame set in

the Frame parameter.

Choose a wrap mode
from this pop-up menu.

01112.book Page 495 Sunday, March 13, 2005 10:36 PM