Using transforms – Apple Motion 2 User Manual
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Chapter 3
Basic Compositing
Transforming a Layer
If you select an entire layer, all objects and layers that are nested within it are treated as
a single object. One set of transform handles appears on a bounding box that
encompasses every object within that layer. All object transforms occur around a single
anchor point belonging to the layer.
Using Transforms
Transforms allow you to arrange and manipulate objects spatially within the Canvas.
Transforms are so named because they allow you to transform objects and layers in
your project by moving, scaling, rotating, shearing, corner-pinning, and cropping them.
Each of these operations can be performed in one of two ways—using graphical
handles in the Canvas, or using each object’s parameter controls in the Inspector.
This section describes the use of the graphical controls in the Canvas, as they provide
the most intuitive and hands-on method of arranging the objects in your project. For
more information about each transform’s corresponding parameter and its numerical
values, see “
Object Geometry Controls in the Inspector
Before
After scaling
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