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Combining behaviors with keyframes, Combining, Behaviors with keyframes – Apple Motion 2 User Manual

Page 338

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Chapter 5

Using Behaviors

Combining Behaviors With Keyframes

Any object can have both behaviors and keyframes applied to it simultaneously. When
this happens, the values generated by the behavior and the keyframed values that are
applied to the parameter itself are combined to yield the final value for that parameter.
This lets you combine the automatic convenience of behaviors with the direct control
of keyframing to achieve your final result.

For example, if you apply the Random Motion behavior to an object, that object might
weave around onscreen with a completely random animation path similar to the
following:

If you turn the Random Motion behavior off temporarily and create an animation path
using keyframes, you can create a completely predictable and smooth movement.

Random animation
path

Keyframed animation
path

01112.book Page 338 Sunday, March 13, 2005 10:36 PM