Apple Motion 2 User Manual
Page 384

384
Chapter 5
Using Behaviors
Noisiness: A slider that determines an additional level of jaggedness along the
animation path shape defined by the Amount parameter. Higher values result in a
more jagged-looking animation path.
Drag: A slider that controls the speed the object moves along the animation path.
While the Amount parameter controls the length of the animation path, the Drag
parameter shrinks or enlarges the animation path as a whole.
Random Seed: A button that lets you pick a new random seed number. This number is
used to randomly generate new animation paths, based on the values you’ve picked in
the other parameters of this behavior.
Related behaviors
“
Repel
If you apply the Repel behavior to an object, it pushes away all objects within the area
of influence in the Canvas. The strength with which objects are pushed away can be
increased or decreased, as can the distance repelled objects travel.
You can also specify which objects are affected by this behavior, creating an effect
where only specific objects are moved, while others remain still.
The Repel behavior is the opposite of the Attractor behavior, and is part of a group of
simulation behaviors that create complex animated relationships between two or more
objects.
Before
After
Object with Repel behavior
Affects
Parameters affected
Other objects
Position
01112.book Page 384 Sunday, March 13, 2005 10:36 PM