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Apple Motion 2 User Manual

Page 314

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314

Chapter 4

Using the Timeline

To add an object marker:

1

Place the playhead on the exact frame where you want the marker to appear.

2

Select the object where you want to add the marker, then do one of the following:

Choose Edit > Markers > Add Marker.

Press M.

A red marker is added to the object.

In this way, you can add markers while playing your project. The markers appear at the
frame where the playhead is at the time you press the M key.

To move a marker:

m

Drag the marker left or right to a new location.

To delete a marker, do one of the following:

m

Drag the marker vertically out of the area where it resides, then release the mouse
button.

The marker disappears with a “poof.”

m

Double-click the marker, then click the Delete marker in the Edit Marker dialog.

m

Position the playhead over the marker, select the layer or object (for layer or object
markers), then choose Mark > Markers > Delete.

m

Control-click the marker, then choose Delete Marker from the shortcut menu.

Deleting All Markers

In addition to deleting one individual marker, you can delete all markers from your
project in one step. This deletes either project markers or all markers in a selected layer
or object.

To delete all project markers only:

1

Choose Edit > Deselect All (or press Shift+Command+A).

2

Choose Edit > Markers > Delete All Markers.

To delete all layer or object markers:

1

Select the layer or object containing the markers you want to delete.

2

Choose Edit > Markers > Delete All Markers.

Editing Marker Information

You can edit the information for a marker, including its name, starting frame, duration,
and color. You can also add comments to the marker. Comments show up as a tooltip
when the pointer is paused over the marker.

01112.book Page 314 Sunday, March 13, 2005 10:36 PM