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Apple Motion 2 User Manual

Page 128

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128

Chapter 1

Getting To Know Motion

Mark In: This command does two different things. If no object is selected, it sets the
beginning frame of the play range to the current playhead position. If an object is
selected, it trims the In point for that object to the current playhead frame (I).

Mark Out: This command does two different things. If no object is selected, it sets the
ending frame of the play range to the current playhead position. If an object is
selected, it trims the Out point for that object to the current playhead position (O).

Move Selected In Point: This command moves the selected object(s) so the In point
aligns with the current playhead position ({).

Move Selected Out Point: This command moves the selected object(s) so the Out
point aligns with the current playhead position (}).

The Markers Submenu

This submenu contains all of the controls for creating, modifying, and deleting markers.
For more on using markers, see “

Adding Markers

” on page 312.

Add Marker: Adds a marker at the current playhead frame. If an object is selected, an
object marker is added. If no object is selected, a project marker is added (Press M or `
to add an object marker, or Shift+M to add a global marker).

Edit Marker: Opens the Edit Marker dialog

where you can set a marker’s name, color,

duration, and comment. A marker must be selected for this menu item to be active
(Option+Comand+M).

Delete Marker: Removes the selected marker from the project.

Delete All Markers: Removes all markers from the selected object. If no object is
selected it deletes all Project markers.

Mark Play Range In: Sets the play range In point to the location of the playhead
(Option+Command+I).

Mark Play Range Out: Sets the play range Out point to the location of the playhead
(Option+Command+O).

Reset Play Range: Moves the play range In and Out points to the first and last frame of
the project (Option+X).

Play: Starts playback of the project (Space bar).

Loop Playback: Turns looping on and off. When looping is enabled, playback
automatically repeats from the beginning of the play range after the end is reached
(Shift+L).

Record Animation: Turns keyframe recording on and off. For more information on
recording animation, see “

Animating in the Canvas

” on page 405

(A).

01112.book Page 128 Sunday, March 13, 2005 10:36 PM