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Grass Valley Kalypso User Manual V.15.0 User Manual

Page 210

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210

Kalypso — User Manual

Section 3 — System Operation

6.

Touch the

Texture

data pad to activate various texture knob controls.

Texture can be toggled on and off with the

Texture On

button (

Figure 164

).

Figure 164. Matte Menu, Texture Selected

Intensity

controls the amount of added texture (which is also con-

trolled by the Mattes subpanel

Texture

knob).

Length

,

H Stretch

, and

V Stretch

modify the characteristics of the edge

texture.

Source

selects the seed value used to create the texture. Textures are

generated by a pseudo random number generator, based on a seed
value. The random numbers created are repeated to form various
textures. 255 different seed values are available.

While the appearance of a texture cannot be predicted from its seed
value, if all texture parameter values are saved to E-MEM, recalling
that register will exactly reproduce the original texture.

Because all background matte parameters are keyframeable, you can build
effects with constantly changing backgrounds using multiple keyframes.