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Select an exporter, and click [export – Grass Valley EDIUS Pro v.7.4 Reference Manual User Manual

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Chapter 10 Export of Edited Contents — Exporting in File Formats

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1)

Click [K2] in the [Print to File] dialog box category tree.

f

“Exporting Files with an Exporter” (w page 392)

2)

Select an exporter, and click [Export].

f

The output settings dialog box appears. The setting items will differ depending on the exporter.

Example:

If [MPEG2 GXF] has been selected.

[Clip Name]

Enter the name of the clip (file) to be exported.

[Destination]

Select whether to export to a desired PC folder or to an FTP server.

If [Folder] was selected, click [Select] and specify a save destination.

If [FTP] was selected, check the server to be exported to and, as necessary, check the items

described below.

[Overwrite file when it exists]

Check this item to overwrite a file if the file with the same file name is present at the FTP server

of the export destination.

[Upload to FTP after exporting file]

Check this item to export a temporary file to the project folder, and then upload the actual data

to an FTP server. After outputting the temporary file, if an error occurs during transfer to the

FTP server or if the upload is aborted, the temporary file will remain undeleted.

[Do not add file extension when exporting to FTP]

Check this item to export a file without adding the file extension to the name entered in [Clip

Name]. (If [Clip Name] contains a file extension, export will take place with a clip file name with

its file extension removed.)

When this item is unchecked, export will take place with the “*.gxf” file extension added if the

name entered in [Clip Name] does not include the file extension.

[Keep the created file when aborting]

Becomes enabled if [Upload to FTP after exporting file] is unchecked.

If it is checked and export is aborted, the file created up to the time point of the abort will

remain at the export destination.

[Encode Settings]

[Segment Encode]

Check this item to export a clip of a raw source without re-encoding.

This increases the output speed.

[Bit Rate]

Select a bitrate type.

[CBR] sets a fixed transfer rate, allocating a fixed number of bits during the encoding process.

Enter an average bitrate in [Average].

[VBR] sets a variable transfer rate, altering the number of assigned bits according to the

complexity of the movement or image quality. Enter the average bitrate in [Average], and

maximum bitrate in [Max].

[Quality/Speed]

Select quality from the list.

[Field Order]

The field order can be selected if it is in SD format.

[GOP structure]

Select I, P and B frame patterns of the GOP from the list. Normally, select [IBBP].

[I-Frame Only] is comprised of only I-pictures. Editing is made easier, but the amount of data

increases in size.

[Picture count]

Enter the number of frames included in 1 GOP.

[Closed GOP]

If it is checked, the GOP will be closed. Although the amount of data increases, the video can

be re-edited using software that supports GOP-based editing, as the information is completed

within each GOP. Normally, leave this item unchecked.

[Chroma Format]

Select a YUV pixel format from the list.

[Profile/Level]

Select a profile & level. If [Chroma Format] is [4:2:0] and [4:2:2], the profile will be set to Main

Profile and 422Profile, respectively. The level for SD image quality will be Main Level, and

the level for HD image quality will be High Level. The profile & level changes according to the

format selected in [Chroma Format].

[Bit Rate]

Select a bitrate from the list.

[Audio settings]

[Channels]

Select the number of audio channels you want to export from the list. [Current setting] is the

number of channels configured in the project settings. If [Enable Conversion] is checked for the

exporter and the number of channels for the audio format is changed from the project settings,

the number of channels will be the number set here.

[Quantization Bit Rate]

Select the number of bits to be used during sampling. [Current setting] is the number of bits

configured in the project settings.