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Suite preference, User preference, Switched preview – Grass Valley Zodiak v.6.0 Mar 15 2006 User Manual

Page 475

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Zodiak — User Manual

475

Glossary

Suite Preference

A collection of settings used to configure a
suite to create a consistent working environ-
ment for all involved.

Switched Preview

An special output of the system connected to
a dedicated monitor. The operator can select
and switch various system video signals to
that output to preview them.

Sync

(1) General term for a synchronizing signal
or signal component. Digital systems gener-
ally employ an analog external timing refer-
ence signal (such as color black or tri-level
sync) to synchronize different pieces of
equipment. Within the digital signal itself,
however, synchronizing information is car-
ried by special digital codes inserted at the
beginning and end of each active line.

(2) In analog television systems, sync is the
portion of the video signal which occurs dur-
ing blanking and is used to synchronize the
operation of cameras, monitors, and other
equipment. Horizontal sync occurs within
the blanking period in each horizontal scan-
ning line, and vertical sync occurs within the
vertical blanking period. A color black signal
is often used for synchronizing different
pieces of analog equipment.

Tally

A light which lights up to indicate that the
associated button has been selected or to in-
dicate that the associated input to the switch-
er is on-air.

Terminate, Termination

To complete a circuit by connecting a resis-
tive load to it.

Transition

A change from one picture to another. Cut,
mix, and wipe are transitions.

User Preference

A collection of control surface configuration
settings available to a user that allows cus-
tomizing of the working environment.

Vertical Interval

The portion of the video signal that occurs
between the end of one field or frame and the
beginning of the next.

Video Fill

A video signal used to fill the hole made by a
key cut signal.

Video Path

The path that video takes through the
switcher.

Wash Matte

A type of matte that contains two elements
rather than a single flat color. For example, a
wash matte can have one color that mixes
gradually across the screen to another color.

Wipe

A transition between two video signals that
occurs in the shape of a selected pattern.

Wipe Pattern Generator

Circuitry that creates patterns that can be
used to create wipe transitions, preset pat-
terns, key masks, and matte washes.

Work Buffer

An active area of memory where the current
effect parameters are stored, allowing the
operator to use and modify the effect with-
out changing the data stored E-MEM.