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Grass Valley Zodiak v.6.0 Mar 15 2006 User Manual

Page 421

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Zodiak — User Manual

421

Transform Engine Effects

16.

Go to the Transforms subpanel and press the

Global Ch

button to

delegate control of the Joystick subpanel to the global channel. You can
now select

Spin

on the subpanel and spin the position of the cube with

the joystick. When turned completely around you will see the cube is
incomplete, with only three sides.

Alternatively, the cube above can be created using only the Transform
menu by entering the data in

Table 11

after selecting the background and

key sources, turning on the keys, and turning on

Int DPM

(

Step 1

through

Step 4

on page

page 418

).

The above example is for a cube with centered crops. For crops that are not
equidistant from the edges of the picture (3-D slab), take the negative crop,
add it to the positive crop, divide by two, and use this value to move the
axis for the side of the cube you are working on. This centers the axis so you
can use the negative crop value rule described above to build your 3-D
slab. When done, move the axis back to the center of the screen using Post
Xform and entering a negative of the axis value.

Table 11. Half Size Cube Data

Parameter

Key 1

Key 2

Key 3

Global

On

Easy Cube

On

Crop

On

Crop Edge

Top = 3

Bottom = -3

Left = -3

Right = 3

Source/Target

Select Source Space

Locate

X = 0
Y = 0

Z = -3

Size = 0.5

Target Rot

X = 0
Y = 0
Z = 0

X = -0.25

Y = 0
Z = 0

X = 0

Y = 0.25

Z = 0