Clear work buffer buttons – Grass Valley Zodiak v.6.0 Mar 15 2006 User Manual
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Zodiak — User Manual
Section 4 — Menus Overview
Two types of master timeline keyframes exist. Those from timelines that
are delegated for editing are solid (edit keyframes). Those created from
timelines that are not delegated for editing are colored cyan (time key-
frames). Conceptually, there are actually two timelines superimposed on
one another, the edit timeline and the time (or run) timeline. Effect editing
operations are based on the edit timeline, with editing rules affected only
by edit keyframes. Time keyframes and the run timeline are ignored
during effect editing. All keyframes are numbered on the master timeline,
however, not just the edit keyframes.
Cursors are used to indicate specific locations in the effect. Two cursors
exist, associated to the
Edit Crsr
button in the Timeline menus. The edit
cursor is colored orange, and spans all the timelines in the effect. Indi-
vidual time cursors exist for each timeline, and are colored yellow. The
time cursors can be located at different locations on different levels. When
Edit Crsr
is selected, the two cursors are joined and move together through
the effect.
When
Edit Crsr
is not selected different controls will move the cursors inde-
pendently (time cursor mode). Effect navigation controls move the edit
cursor, while the effect run controls move the time cursor(s). The edit
cursor determines where edit operations will occur. The work buffer is
interpolated from each time cursor location.
Additional information is displayed on the Timeline-Edit menu in special
cases:
•
If a timeline’s effect is different from the master timeline, its number is
displayed to the right of the timeline name.
•
If the timeline’s start time is not zero, a negative start time is displayed
numerically to the left of the timeline.
•
If the timeline’s last keyframe is not at the end of the effect, the end time
is displayed numerically to the right of the timeline.
When you edit an effect the Timeline menu shows your exact location in
the effect and what levels will be affected. As changes are made the effect
information on the menu is rapidly updated. For example, inserted key-
frames will appear, moving the later keyframes to the right by the duration
of the inserted keyframes. Changing the duration of a keyframe will move
all the affected keyframes on the timeline to reflect their new locations in
the effect.
Clear Work Buffer Buttons
As an operator recalls E-MEM effects and makes changes to the panel and
menu controls, the contents of the work buffer change accordingly. If
source memory is on, the source memory settings for each source are also
updated as the settings for sources modified. The
Clear Wk Bfr
button on the