Recorder operation buttons, D recorder operation buttons, Figure 41 – Grass Valley EDIUS Neo 3 User Manual
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EDIUS NEO — User Reference Guide
Section 1 — Getting Started
Figure 41. Player Operation Buttons
Recorder Operation Buttons
shows the Recorder operation buttons. The function of each of
these buttons is explained in
Note
All keyboard shortcuts are the default shortcuts. Keyboard shortcuts may be
customized through the Application Settings dialogs (see Section 2-Settings
and Configuration for more information).
Table 1. Player Operation Button Details
Button
Function
Description
Keyboard Shortcut
Input Preset
Input settings that are preset and saved as buttons can be activated by clicking on
the appropriate Input Preset button.
Set In
Specifies the beginning point of a section of a clip that should be included in the
project
[
I
]
Set Out
Specifies the end point of a section of a clip that should be included in the project
[
O
]
Stop
Stops playback in the Player window
[
K
]
Review
Reviews (rewinds) the clip in the Player
[
J
]
Previous Frame
Goes to the previous frame in a clip. Each click of the button moves to the previous
frame. Holding down the [<--] key moves frame-by-frame in a faster step rewind
[<--]
Play
Plays the clip in the Player
[
ENTER
]
Next Frame
Goes to the next frame in a clip. Each click of the button moves to the next frame.
Holding down the [-->] key moves frame-by-frame in a faster step forward.
[-->]
Fast Forward
Fast forwards through the clip in the Player
[
L
]
Loop
Repeatedly plays back the clip in the Player until playback is stopped
[
CTRL
]+[
SPACE
]
Overwrite to Timeline
Overwrites clip(s) on the Timeline at the cursor position with the clip in the Player.
Clip(s) at the cursor position are replaced by the clip in the Player.
[
]
]
Insert to Timeline
Inserts the clip in the Player at the cursor position on the Timeline. Other clips on the
Timeline after the cursor position will be adjusted b backward by the length of the
inserted clip.
[
[
]
Add Clip to Bin
The clip in the Player is added to the Asset Bin.
[
SHIFT
]+[
CTRL
]+[
B
]