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Grass Valley EDIUS Neo 3 User Manual

Page 200

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198

EDIUS NEO — User Reference Guide

Section 3 — Importing and Capturing

Note

This is the only method by which Duration is set. Other methods described
below may be used for setting In and Out points.

Note

If In, Out and Dur timecodes are not displayed in the Player window (see

Figure 184

) check the Show Timecode settings described in Control Settings

on page 141

.

Figure 184. Timecodes Displayed in Player Window

Use the TC Jump dialog to jump to a specific timecode location in the
source and set an In or Out point at that location. See

Figure 186

for the

various methods for setting In/Out points.

To display the TC Jump dialog shown in

Figure 185

, click on the Cur

timecode in the Player window. Enter the desired destination timecode
and click the

Jump

button.

Figure 185. TC Jump Dialog

While playing a clip, click the

Set In

and

Set Out

buttons on the Player

button bar. See

Figure 186

. Play the clip until the desired beginning

frame is reached; press the

Set In

button. Continue playing the clip until

the desired end frame is reached; click the

Set Out

button.

Note

See Player Operation Buttons

on page 47

for information about the Player

buttons and their functions.

Figure 186. Player In and Out Buttons

Press the

[I]

key on the keyboard to mark an In point. Press the

[O]

key

to mark the Out point.

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