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Rendering between in and out points, Rendering overload areas, Points. see rendering between in and out points – Grass Valley EDIUS Neo 3 User Manual

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EDIUS NEO — User Reference Guide

Section 5 — Timeline Operations

Rendering Between In and Out Points

Various areas needing rendering between In and Out points may be ren-
dered using the procedures explained in this section.

Rendering Overload Areas

To render overload areas between the In and Out points, do the following:

1.

If necessary, set the desired In and Out points on the Timeline.

2.

Click the

Render In/Out (Render Overload Area)

button highlighted in blue in

Figure 541

.

Figure 541. Timeline Render In/Out (Render Overload Area) Button

Note

Click the Abort button in the Rendering dialog to stop rendering in progress.

When rendering is complete, a green line appears on the time scale above
the rendered area.

Alternative Methods:

Select Render>Render Between In/Out> Render Red Area from the
Preview window menu bar.

Click the list button [ ] on the

Render In/Out (Render Overload Area)

button

and select Render In/Out>Render Overload Area from the menu.

Right-click the time scale and select Render In/Out Point>Render
Overload Area from the menu.

Press the [

CTRL

]+[

Q

] keys on the keyboard.

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