Rendering between in and out points, Rendering overload areas, Points. see rendering between in and out points – Grass Valley EDIUS Neo 3 User Manual
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EDIUS NEO — User Reference Guide
Section 5 — Timeline Operations
Rendering Between In and Out Points
Various areas needing rendering between In and Out points may be ren-
dered using the procedures explained in this section.
Rendering Overload Areas
To render overload areas between the In and Out points, do the following:
1.
If necessary, set the desired In and Out points on the Timeline.
2.
Click the
Render In/Out (Render Overload Area)
button highlighted in blue in
Figure 541. Timeline Render In/Out (Render Overload Area) Button
Note
Click the Abort button in the Rendering dialog to stop rendering in progress.
When rendering is complete, a green line appears on the time scale above
the rendered area.
Alternative Methods:
•
Select Render>Render Between In/Out> Render Red Area from the
Preview window menu bar.
•
Click the list button [ ] on the
Render In/Out (Render Overload Area)
button
and select Render In/Out>Render Overload Area from the menu.
•
Right-click the time scale and select Render In/Out Point>Render
Overload Area from the menu.
•
Press the [
CTRL
]+[
Q
] keys on the keyboard.