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Associating objects and displays with keys, Creating object keys – Rockwell Automation 9301 Series RSView32 Users Guide User Manual

Page 449

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12–42

RSView32 User’s Guide

Associating objects and displays with keys

You can associate RSView32 commands with graphic objects in a
display and with the display itself using object keys and display keys. A
key is either a key on a keyboard or keypad, or a button on a touch
screen that is connected to the computer or monitor an operator uses
to interact with your RSView32 project at runtime. Operators can use
these keys to perform actions such as moving between screens, setting
tag values, and so on.

4.

Object keys and display keys are different from global keys. Object
keys and display keys are active only while a particular object or display
has input focus. Global keys are active at all times. Object and display
keys are discussed on the following pages. For details about global
keys, see page 15-19.

For details about the order of precedence among object, display, and
global keys, see page 15-14.

Creating object keys

Object keys associate graphic objects with keys. When an object has
input focus, an operator can use keys to interact with the object.

For detailed information about how keys work at runtime, see
“Specifying the behavior of interactive objects” on page 11-24.