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Rockwell Automation 9301 Series RSView32 Users Guide User Manual

Page 17

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Contents

xv

Peeking at objects

......................................................................................11-105

Creating a background for your display

......................................11-107

Objects that cannot be converted .......................................................................11-107

Importing graphic files from third–party applications

......11-108

Transparent backgrounds for image files...........................................................11-109
Converting imported objects to RSView32 native objects..............................11-109

Using bitmaps

................................................................................................11-110

When could a bitmap help?..................................................................................11-111

Using graphic libraries

............................................................................11-112

Location of library files.........................................................................................11-112

Printing displays at runtime

.................................................................11-113

Chapter 12

Animating graphic objects

Types of animation

......................................................................................... 12-1

Which objects can have animation?........................................................................ 12-2

Using the Animation dialog box

............................................................ 12-2

About the Animation dialog box............................................................................. 12-4
Using Object Smart Path to visually set animation .............................................. 12-6

Testing animation

........................................................................................... 12-6

Using tag names and tag placeholders

........................................... 12-6

Tag names ................................................................................................................... 12-7
Tag placeholders ........................................................................................................ 12-7

Using commands and macros

................................................................ 12-7

Using expressions

........................................................................................... 12-8

Setting minimum and maximum values

.......................................... 12-8

Why specify minimum and maximum values? ...................................................... 12-8

Defining a range of motion

........................................................................ 12-9

Objects that do not have a range of motion.......................................................... 12-9
Using OSP (Object Smart Path).............................................................................. 12-9

Configuring visibility animation

.......................................................... 12-12