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Animating graphic objects, Types of animation, Chapter 12 – Rockwell Automation 9301 Series RSView32 Users Guide User Manual

Page 408

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12–1

Chapter

12

Animating graphic

objects

This chapter describes the various types of animation you can attach
to graphic objects, and outlines how to:

use tag names, tag placeholders, expressions, and commands when

attaching animation

use Object Smart Path

(OSP) to quickly define an object’s range

of motion

attach object and display key animation

attach animation to OLE objects

attach control to ActiveX

®

objects

Types of animation

Once you have created graphic objects, you can:

attach animation that links an object to a tag so the object’s

appearance changes to reflect changes in the tag’s value

attach key animation that links an object or display to a key or

mouse button so operators can perform an action by pressing a
key or mouse button

attach OLE verb animation to an OLE object so when the

expression evaluates to true, it activates an OLE object by initiating
one of the verbs (for example, edit or open) associated with the
object