Maple Systems MAPware-7000 User Manual
Page 40
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MAPware-7000 Programming Manual
1010-1040, Rev. 02
Subtract Tag B from Tag A – when pressed, this button will
1. read the current value in Tag B
2. read the current value in Tag A
3. subtract the Tag B value from the Tag A value
4. write the resulting difference to Tag A
o Alarm Action Buttons – buttons used to control active alarms
Alarm Acknowledge – creates a button that, when pressed
‘acknowledges’ or indicates that an active alarm has been recognized by
the plant floor operator
Acknowledge All – when pressed, this button will acknowledge all active
alarms
Next Alarm – when pressed, displays the next active alarm (according to
chronological order) in sequence
Previous Alarm – displays the prior active alarm (according to
chronological order)
o Recipe – these are buttons that control recipes
Transfer Recipe – when pressed, this button copies a block of internal
memory registers in the HMC7000 to a set of PLC registers or internal
memory registers
Upload Recipe - when pressed, this button copies a predefined block of
registers in the PLC to a set of internal memory registers in the
HMC7000
o Multi-task Single-state Button – this button is very similar to the Bit Action
Buttons described above except that instead of controlling a single bit/coil, the
Multi-task Single-state button performs one or more tasks. This button
performs the same set of tasks every time the button is pressed and/or
released.
o Multi-task Multi-state Button – this button is similar to the Word Action buttons
above, except that instead of writing to a single register, the Multi-task Multi-
state button performs one or more tasks. In addition, unlike the Multi-task
Single-state Button, this button can be configured for several ‘states’, meaning
that every time the button is pressed, a different set of tasks can be initiated.
Input Objects – keypads and data entry objects
o Data Entry - objects that display a keypad to change the value of a bit or register
Bit Entry – this object is very similar to a Toggle Bit object but instead of
writing immediately to the targeted bit whenever the button is pressed,
this object displays a popup keypad. The popup keypad allows you to
select a ‘1’ or ‘0’, then press the Enter key to write the new value to the
bit.
Numeric Entry – this object displays the current value in a register.
When pressed, a popup keypad appears that allows the operator to
write a new value to the register.
o Keypad – displays a ten-key keypad on the screen
o ASCII Keypad – displays an alphanumeric keypad on the screen
o Custom Keypad – displays a keypad on the screen but without any defined keys.
Programmer defines each key as to operation.
Display Objects – these are objects that display data stored in a bit or register as a
number or as some graphic representation (i.e. lamp, bar graph, etc.).