Maple Systems MAPware-7000 User Manual
Page 171
MAPware-7000 Programming Manual
171
1010-1040, Rev. 02
How to place an ASCII Keypad object on a screen
1. Use one of the following:
a. click Draw…Input Objects…ASCII Keypad from the standard menu
b. click Advanced Objects…ASCII Keypad from the Draw toolbar
2. Move
cursor to a start point for the upper left corner of the keypad object. Click
the mouse cursor to place the object onto the screen.
3. The keypad appears on screen and the ASCII Keypad Properties box displays.
Options available using the ASCII Keypad Properties dialog box
Background Color (List F) – option to select a color as a ‘backdrop’ to the object.
Border (List G) – add a line around the perimeter of the object.
Key Spacing Horizontal – this attribute determines the number of pixels between each
key along the horizontal axis. Value is set to 2 and cannot be changed. Note: the overall
width of the keypad determines the width of each key. Therefore, to adjust the size of
the keys, you must change the size of the overall keypad.
Key Spacing Vertical – this attribute determines the number of pixels between each key
along the vertical axis. Value is set to 2 and cannot be changed. Note: the overall height
of the keypad determines the height of each key. Therefore, to adjust the size of the
keys, you must change the size of the overall keypad.
Keypad Style – there are two options to the arrangement of the numeric keys:
1. Standard 7x8 (56 keys) with upper/lower case (default)
2. 10-key entry pad
Label (List H) – option to have a label appear on the top/bottom of the object.
Label Background Color – select the background color. Click
to display the color
palette.
Label Font (List I) – configure how you wish the label text to appear
Label Text – the text that appears in the label. Maximum of 21 characters allowed.
Label Text Color – select the label text color. Click
to display the color palette.
Language (List J) – configure displayed text for up to 9 languages per object.
Show Value Display – this option is set to ‘No’ and cannot change.
Design (List S) – identifies object.
Layout (List T) – coordinates (i.e. size and position) for the object.