beautypg.com

Smooth playback, Color coding of time scale, Rendering overload areas of the entire sequence – Grass Valley EDIUS Pro v.6.5 User Manual

Page 316: P294

background image

Editing Timelines

294

EDIUS - Reference Manual

Smooth Playback

Judge which part of clips require rendering, and perform rendering on only required parts.

Color Coding of Time Scale

Realtime processing sometimes cannot keep up when playing back a timeline. The line of the part judged as requiring
rendering when playing back changes color.
The line colors indicate the following states.

3

Rendering is judged based on the remaining buffer set by [Application] in [System Settings]

→ [Render], and a

red line is displayed for overload areas when the remaining buffer is less than the preset value.

[Render]

0

P76

• When data such as CG animation has been placed one frame at a time as consecutive still images on the

timeline, rendering the area will not lighten the load of playback processing. In this case, use the [Render and
Add to Timeline (Between In/Out)] function to replace with the exported clip.

Exporting Video Clips from Timeline

0

P296

• Rendering is enabled even if the clip becomes out-of-position by a ripple delete, for example.

1

Note

• Tracks with mute set to video parts cannot be rendered.
• It is recommended to export the file using the exporter if you need to use rendered clips.

Exporting in File Formats

0

P417

• When rendering is performed, a temporary file is created in the “rendered” folder. Make sure that there is enough disk

space for temporary files before starting rendering.

Manually Deleting Temporary Files

0

P297

Rendering Overload Areas of the Entire Sequence

Render all the areas that are judged as overload (red) in the entire sequence.

1 Click the [Render In/Out (Render Overload Area)] list button on the timeline.

2 Click [Render Sequence]

[Render Overload Area].

To cancel rendering, click [Cancel] in the [Render] dialog box.
Lines in the rendered areas on the time scale change color to green.

2

Alternative

• Click [Render] on the menu bar, and click [Render Sequence]

→ [Render Red Area].

• Rendering overload areas on the entire sequence:

[Shift] + [Ctrl] + [Q]

Line color

Timeline state

No line

No clip exists.

Blue

A clip matching the project settings is placed.

Light blue

Playback is keeping up. (Rendering is sometimes required.)

Yellow

Rendering option (load area)

Red

Rendering is required (overload area).

Green

Already rendered