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Rockwell Automation FactoryTalk View Site Edition Users Guide User Manual

Page 523

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18

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GRAPHIC OBJECTS

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Use the Object Keys dialog box to set up keys, assign an index number to the object, and
specify whether the object has a highlight box when it is selected at run time.

To open the Object Keys dialog box

Right-click the object you want to set up keys for, and then select Object Keys.

For details about options in the Object Keys dialog box, click Help.

Example: Using object keys to open and close valves

A graphic display shows a tank with two valves, named Valve 1 and Valve 2.

The valves control the flow in and out of the tank. Both valves are set up with the same
object key animation:

F2 = Open
F3 = Close

At run time, the operator can select either Valve 1 or Valve 2, and press F2 to open the
valve or F3 to close it.