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Creating graphic objects, Types of graphic objects in factorytalk view se, 17• creating graphic objects –1 – Rockwell Automation FactoryTalk View Site Edition Users Guide User Manual

Page 443: Apter 17, creating graphic objects, Pter 17, creating graphic objects, And chapter 17, creating graphic objects

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Creating graphic objects

This chapter describes how to use, create, and set up the graphic objects available in
FactoryTalk View Site Edition.

For information about using the Graphics editor, and creating and setting up graphic
displays, see Chapter 16, Creating graphic displays.

Types of graphic objects in FactoryTalk View SE

In FactoryTalk View Studio, in the Graphics editor, you can create the following types of
graphic objects:

Drawing

objects are geometric and freehand objects, images, panels, and text. Drawing

objects are the only FactoryTalk View graphic objects that do not use data connections.
For more information, see “Creating the different types of drawing objects” on page 17-4.

Push button

objects are typically used to start or stop processes or actions. For more

information, see “Creating the different types of push buttons” on page 17-11.

Numeric and string

objects are used for entering or displaying numbers or text. For

more information, see “Creating the different types of data display and input objects” on
page 17-21.

Indicator

objects show the status of a process or operation by showing colors, captions,

images, or options to indicate different states. For more information, see “Creating the
different types of indicators” on page 17-27
.

Gauge and graph

objects show a range of values, and relationships between variables.

For more information, see “Creating the different types of gauges and graphs” on
page 17-29.

Key

objects represent keys on a keyboard, and are for use with touch screens. For more

information, see “Using key objects to simulate keyboard functions” on page 17-32.

Advanced

objects, such as trends and HMI tag alarm summaries, provide ways for

operators to monitor, analyze, and interact with application data at run time. For more
information, see “Creating the different types of advanced objects” on page 17-33.

Some advanced objects are described in detail in other parts of this manual. For
information about creating trend objects, see

Chapter 23, Setting up trends

.

For information about creating HMI tag alarm summaries, see Chapter 11, Setting up HMI
tag alarms.