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Program and auxiliary channel settings – Grass Valley Maestro Master Control v.2.4.0 User Manual

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349

MAESTRO — User Manual

Section 6 — Visualization Tools

4.

Select the distance from the eye to the object on the screen by moving
the

% of the screen height

slider to the preferred distance. This setting

adjusts the Perspective projection or the angle that the eye will see.
When the eye is close, the greater the perspective and the farther away,
the less the perspective. Eye position is the center of projection.

Figure 249. The Perspective

5.

Click the

Reset Default

button to restore the eye distance to 400, which is

the default setting (

Figure 250

).

Note

If the object is flat on the screen (0 in the Z(%) setting of the Translate XYZ
section), the changes made by eye distance will be insignificant.

Figure 250. The Enter and Exit Effects Section with Increased Eye Distance

Program and Auxiliary Channel Settings

The Program or AUX window settings change how either of these
windows is displayed. The settings that are on the

Program - Ch0 (squeeze

window)

tab are the same for the

AUX-Ch1 (squeeze window)

tab.

Note

For simplicity purposes the information in the steps below will be about the
AUX-CH1 tab. The AUX (CH1) window will be identified by the gold box.

There are three buttons on each tab,

Image, Shadow

and

Border

. The process

for all of these buttons will be described below.

Image Button

The settings found under this button affect the preview images size, rota-
tion, and translation.

Copying the Window Settings

These settings can be copied to a specific keyframe by selecting the key-
frame and then clicking the

Copy window to:

button. The list of keyframes and

the

Copy window to:

button is located to the right of the image settings.

Y

Z

X

Perspective

071848203_Persp

ective