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Different ways to do three-point editing – Apple Final Cut Pro 5 User Manual

Page 485

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Part II

Rough Editing

Basic three-point editing follows several main steps:

Step 1:

Set clip In and Out points in the Viewer

Specify which part of a source clip you want to place in your sequence. You do this by
opening it in the Viewer and setting the In and Out points (where the clip should start
and end). If you only set an In point, the Out point will be determined by the sequence
In and Out points or the Media End time of the clip.

Step 2:

Set sequence In and Out points in the Timeline or Canvas

Specify where you want the clip to appear in your sequence by setting In and Out
points in the Canvas or Timeline. If the sequence has both In and Out points set, these
determine the edit duration, regardless of the duration set in the source clip. If no In or
Out points are set, the playhead is assumed to be the In point of the edit.

For information about setting In and Out points, see the sections that follow and
Chapter 7, “

Setting Edit Points for Clips and Sequences

,” on page 101.

Step 3:

Specify destination tracks

Choose the tracks in the Timeline where the video and audio items from your source
clip should appear.

Step 4:

Add the clip to the Timeline

Edit the clip into the Timeline by dragging it to the Edit Overlay in the Canvas, clicking
a Canvas edit button, or using a keyboard shortcut.

Important:

Sequence In and Out points always take precedence over source clip In and

Out points. This means that if you set both In and Out points in a sequence, the
duration of the edit is determined by the In and Out points of the sequence, regardless
of the In and Out points of the source clip. This allows you to restrict the portion of
your sequence affected by your edit.

Different Ways to Do Three-Point Editing

There are several basic methods for three-point editing into a sequence: dragging a
clip to the Edit Overlay in the Canvas, using the Canvas edit buttons, or using keyboard
shortcuts. For information on the seven types of edits you can perform, see “

About Edit

Types in the Edit Overlay

” on page 152.