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Adobe InDesign CS3 User Manual

Page 403

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INDESIGN CS3

User Guide

396

Note: In addition to the descriptions covered here, see “Common transparency settings and options” on page 398.

Drop Shadow

The Drop Shadow effect creates a three-dimensional shadow. You can offset the drop shadow along the x or y axis,
as well as vary the blending mode, color, opacity, distance, angle, and size of the drop shadow. Use these options to
determine how the drop shadow interacts with objects and transparency effects:

Object Knocks Out Shadow

The object appears in front of the drop shadow that it casts.

Shadow Honors Other Effects

The drop shadow factors in other transparency effects. For example, if the object is

feathered on one side, you can make the drop-shadow disregard the feathering such that the shadow doesn’t fade out,
or make the shadow look feathered in the same way as the object is feathered.

Click the Drop Shadow button

on the Control panel to quickly apply a drop shadow to or remove a drop shadow

from an object, a stroke, a fill, or text.

To select a color for a drop shadow, click the Set Shadow Color button (next to the Blending Mode menu) and choose
a color.

For a video on creating drop shadows, see

www.adobe.com/go/vid0085

.

Inner Shadow

The Inner Shadow effect places the shadow inside the object, giving the impression that the object is recessed. You
can offset the inner shadow along different axes and vary the blending mode, opacity, distance, angle, size, noise, and
choke of the shadow.

Outer Glow

The Outer Glow effect makes the glow emanate from under the object. You can set the blending mode, opacity,
technique, noise, size, and spread.

Inner Glow

The Inner Glow effect causes an object to glow from the inside out. Choose the blending mode, opacity, technique,
size, noise and choke settings, as well as the Source setting:

Source

Specifies the source for the glow. Choose Center to apply a glow that emanates from the center; choose Edge

to apply a glow that emanates from the object’s boundaries.

Bevel and Emboss

Use the Bevel and Emboss effect to give objects a realistic, three-dimensional look. The Structure settings determine
the object’s size and shape:

Style

Specifies the bevel style: Outer Bevel creates the bevel on the outside edges of the object; Inner Bevel creates

the bevel on the inside edges; Emboss simulates the effect of embossing the object against underlying objects; Pillow
Emboss simulates the effect of stamping the edges of the object into underlying objects.

Size

Determines the size of the bevel or emboss effect.

Technique

Determines how the edge of the bevel or emboss effect interacts with background colors: Smooth blurs

the edges slightly (and doesn’t preserve detailed features at larger sizes); Chisel Soft blurs the edges, but not as much
as the Smooth technique (it preserves detailed features better than the Smooth technique but not as well as the Chisel
Hard technique); Chisel Hard provides a harder, more conspicuous edge (it preserves detailed features better than
the Smooth or Chisel Soft techniques).