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Shade 2 – Grass Valley 4300 Krystal Reference Manual v.3.1 User Manual

Page 223

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Krystal 4300 Reference

10-5

Lighting Menu

Shade 2

When you want to create shading effects based on two light sources, press

LIGHTING MODE

to highlight the

SHADE 2

parameter as shown in the menu

below.

There are three components to the light. The Specular component repre-
sents light reflected off of the surface of the transformed image. The
Shading component represents how the light illuminates the image itself.
The Ambient component represents how dark the deepest shadow can be.

The

ADJUST LEVELS

soft button allows you to control the

SPECULAR

or

SHADING

functions separately.

The

SHADING

parameter adds controls for

SHADING

INTENSITY

and

AMBIENT LEVELS

. The shading effect remains realistic when the

image is transformed. Each light used is at half bandwidth.

Shade 2 Lighting menu functions:

ADJUST LEVELS

lets you separately control the following parameters by

using the soft knobs.

SPECULAR

adds soft knob controls for light intensity, specular diffu-

sion, add/mix ratio, and opacity.

SHADING

adds soft knob controls for shading intensity and ambient

light levels. These knobs control how much of the picture you can see
in shaded areas.

Soft Knobs used to modify

SPECULAR APPEARANCE

shown in this menu

include:

LIGHT INTENSITY

controls the brightness of the light at the source. The

menu display lets you know which light you are adjusting by showing
Light 1 or Light 2 Intensity.

LIGHTING

Displayed:
Register:
Keyframe:
Cur.Time:

LIGHTING

MODE

ADJUST

LIGHT

TYPE

MODIFY

ADJUST

LEVELS

ADD/MIX RATIO

0.0000

SPECULAR DIFFUSION

0.0000

OPACITY

0.0000

LIGHT 1 INTENSITY

0.0000

SHADING

SPECULAR

MATTE

ROTATION

POSITION

OFF

PLANE

POINT

LIGHT 2

OFF

SHADE 1

HIGHLIGHT

APPEARNCE

BAR

LIGHT 1

SHADE 2

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