Loop control menu – Grass Valley 4300 Krystal Reference Manual v.3.1 User Manual
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Krystal 4300 Reference
Section 6 — Run Control Menu
Loop Control Menu
The Loop Control feature allows you to modify the running of an effect by
specifying jumps from one effect time to another. See the separate
Krystal
User Manual
for background information and detailed explanations of the
Loop Control feature.
Jump times are applied to all the channels of an effect. Loop Control infor-
mation is stored in the header data of the effect (not in keyframes), and is
passed by Recall, Put, and Get register operations. Deleting all the key-
frames in an effect that contains jump times will not clear the jump infor-
mation. Recalling an empty register ensures no jump times exist in the
effect. Changing the duration of an effect will not move the relative position
of the jump times within the effect. For example, if a jump starts two
seconds into a 10 second effect, and the effect’s duration is forced to 5 sec-
onds, the jump will occur at one second into the effect.
The Loop Control menu is accessed by pressing the
Run Control
top menu
button, and then pressing the
LOOP CONTROL.
> soft button.
The following soft knobs and soft buttons are available:
LOOP ENABLED
— turns the Loop Control function on and off.
The
Loop
Control Panel button, located above the lever arm, also toggles
the looping feature on and off.
MODIFY
— selects which of the three Loops available will be modified by the
remaining menu items.
LOOP MODE
— selects the type of looping. When OFF, jump times for the
selected Loop will be ignored.
CONTINUOUS
— the Loop continues until stopped (up to 64,000 repeti-
tions).
OFF
ON
LOOP 3
LOOP 2
LOOP 1
OFF
OFF
COUNT
CONTINOUS
ON
LOOP
ENABLED
MODIFY
LOOP
MODE
ENTIRE
EFFECT
1) JUMP TO TIME
0:00
1) JUMP FROM TIME
0:00
1) LOOP REPEAT
1
Displayed:
Register:
Keyframe:
Cur.Time:
LOOP CONTROL