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Loop control menu – Grass Valley 4300 Krystal Reference Manual v.3.1 User Manual

Page 106

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6-12

Krystal 4300 Reference

Section 6 — Run Control Menu

Loop Control Menu

The Loop Control feature allows you to modify the running of an effect by
specifying jumps from one effect time to another. See the separate

Krystal

User Manual

for background information and detailed explanations of the

Loop Control feature.

Jump times are applied to all the channels of an effect. Loop Control infor-
mation is stored in the header data of the effect (not in keyframes), and is
passed by Recall, Put, and Get register operations. Deleting all the key-
frames in an effect that contains jump times will not clear the jump infor-
mation. Recalling an empty register ensures no jump times exist in the
effect. Changing the duration of an effect will not move the relative position
of the jump times within the effect. For example, if a jump starts two
seconds into a 10 second effect, and the effect’s duration is forced to 5 sec-
onds, the jump will occur at one second into the effect.

The Loop Control menu is accessed by pressing the

Run Control

top menu

button, and then pressing the

LOOP CONTROL.

> soft button.

The following soft knobs and soft buttons are available:

LOOP ENABLED

— turns the Loop Control function on and off.

The

Loop

Control Panel button, located above the lever arm, also toggles

the looping feature on and off.

MODIFY

— selects which of the three Loops available will be modified by the

remaining menu items.

LOOP MODE

— selects the type of looping. When OFF, jump times for the

selected Loop will be ignored.

CONTINUOUS

— the Loop continues until stopped (up to 64,000 repeti-

tions).

OFF

ON

LOOP 3

LOOP 2

LOOP 1

OFF

OFF

COUNT

CONTINOUS

ON

LOOP

ENABLED

MODIFY

LOOP

MODE

ENTIRE

EFFECT

1) JUMP TO TIME

0:00

1) JUMP FROM TIME

0:00

1) LOOP REPEAT

1

Displayed:
Register:
Keyframe:
Cur.Time:

LOOP CONTROL

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