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Grass Valley 4300 Krystal Reference Manual v.3.1 User Manual

Page 107

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Krystal 4300 Reference

6-13

Loop Control Menu

COUNT

— the Loop will repeat the number of times specified by the

LOOP REPEAT soft knob value. Range is 1 to 9999. A separate internal
variable (loop counter) is initially set to the Loop Repeat value, and as
the effect loops this counter decrements to zero, at which time the loop
terminates.

Loop counters are reset to zero by the

Rewind

,

Recall Effect

,

Go to Time

,

Go to KF

,

Previous

, and

Next

functions.

Loop counters are NOT reset to zero by the

Run

and

Stop Next

func-

tions:

ENTIRE EFFECT

— selects whether the entire effect, or only a portion of the

effect will loop. When OFF, the JUMP FROM TIME and JUMP TO TIME
soft knobs are available for entering time values. The time of the current
timeline cursor position can be entered by pressing

Enter

. Negative time

values are not allowed.

To Loop an Entire Effect:

1.

Go to the Loop Control menu (

Run Control

\

LOOP CONTROL. >

).

2.

Activate the Loop function by selecting

ON

with the

LOOP ENABLED

soft

button. By default the entire effect will now loop continuously.

3.

Select which Loop (1, 2, or 3) you wish to edit with the

Modify

button.

4.

You can specify the number of loops by pressing

LOOP MODE

to select

COUNT

, then entering a repetition value with the

LOOP REPEAT

soft knob

(or use the transfer button and enter the value on the keypad).

To Loop a Portion of an Effect:

1.

Go to the Loop Control menu (

Run Control

\

LOOP CONTROL. >

) and

activate the Loop function by selecting

ON

with the

LOOP ENABLED

soft

button.

2.

Press

ENTIRE EFFECT

to select

OFF

.

3.

Select which Loop (1, 2, or 3) you wish to edit with the

Modify

button.

4.

Enter the effect time of the end of the loop. You can use the

JUMP FROM

TIME

soft knob, use the transfer button and enter the value on the

keypad, or press

Enter

to input the time of the timeline cursor position.

5.

Enter the effect time of the beginning of the loop with the

JUMP TO TIME

parameter. The effect will loop when the “To” time is less than the
“From” time. If the “To” time is greater than the “From” time, the effect
will jump once, skipping the intermediate portion of the effect.

This manual is related to the following products: