Creating a conversion table – Sony GP-X1EM Grip Extension User Manual
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• Enter a value in an entry field.
Click/tap an entry field, and enter a character string/
numeric value using the keyboard.
For a numeric value, you can click/tap [
v
] or [
V
] on the
right side of the entry field to increase/decrease the
value.
Creating a Conversion Table
1
Select a table (Table1 to Table3) using the table
selection tabs.
2
Set a label name for the table in [Label].
Enter a label name (up to 23 characters) in the entry
field.
• The following characters cannot be used in label
names.
space, \, /, :, ;, , (comma), . (period), <, >, *, ?, ", |
• The configured label name is displayed in the
“Label” column in the list of conversion tables in the
Engineering Setup >Switcher >Input >HDRC Table
Assign menu (7332.12).
3
Select the OETF of the conversion source from the
[From] pull-down list for [Conversion Type].
Select [SDR], [HLG], [PQ], [S-Log3 (HDR)], or
[S-Log3 (Live HDR)].
[HLG], [PQ], [S-Log3 (HDR)], and [S-Log3 (Live
HDR)] cannot be selected in this version.
4
Select the OETF of the conversion destination from
the [To] pull-down list for [Conversion Type].
Select [SDR], [HLG], [PQ], [S-Log3 (HDR)], or
[S-Log3 (Live HDR)].
[SDR] cannot be selected in this version.
5
Select the color gamut of the conversion source in
[From] for [Color].
Select [BT.709] or [BT.2020].
6
Select the color gamut of the conversion destination in
[To] for [Color].
Select [BT.709] or [BT.2020].
[BT.709] cannot be selected in this version.
7
Configure the HDR conversion adjustment values.
Detailed HDR conversion settings can be configured
in the [Common], [Conversion], and [Additional
Paint] areas.
The type of the configured look is displayed in [Look].
The look type is configured using [HDR Look] in the
[Common] area or using [Look] in the [Additional
Paint] area.
[Common] settings
Sets adjustment values that are common to the conversion
source and conversion destination.
1
Set the conversion mode in [Conversion Mode].
AIR Matching Off:
Disable the AIR Matching
(Artistic Intent Render Matching) function.
AIR Matching On:
Enable the AIR Matching
function. This performs conversion such that the
visual appearance on the output signal display
matches that of the input signal display.
Display Referred:
Perform conversion matching the
visual appearance of the image on a display.
2
Set the look function in [HDR Look].
Select the look type from the pull-down list.
Live:
Vivid images with high contrast and color
development.
Mild:
Generally more mild images than that produced
using [Live].
Natural:
Images with reduced sensitivity, but which
are less affected by noise.
• This cannot be configured when [Conversion Mode]
is set to [AIR Matching Off] or [Display Referred] in
the [Common] area.
• This cannot be set when [Look Conversion] is
enabled in the [Additional Paint] area.
• When [Conversion Type] is not set to [HLG], the
actual setting will be [Live] even if [Natural] is
selected.
• You can check the configured look type for [From]
or [To] in [Look]. “---” is displayed in [Look] when
[Conversion Type] is set to [SDR].
3
Set the black compression function in [HDR Black
Compression].
Notes
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Notes