Grass Valley LVS 100 v.3.15 User Manual
Page 257

Live Controller
Profile LVS Event Management System Instruction Manual
6-13
OUT
Valid when the play channel is currently within a scene boundary.
You can change the Out point of a scene or highlight cued on the current playing
channel by following procedure:
1. Press the OUT button once, the button flashes, making the system ready to
change the OUT point.
2. Move the play point using any Play control while OUT is flashing.
3. Press OUT again at a desired point. That point becomes the new Out point.
When a new OUT point is set, the button goes off.
If you want to abort an OUT point trim after the OUT button is flashing, simply
press the IN button.
If you press OUT with SHIFT held down, a new scene using the current
position as the Out point will be created. The In point of the scene will be
calculated (back timed) using the duration set in the Auto In Point section of the
Other Page on the Configuration Window. See page 3–14 for Auto In Point.
SHIFT + OUT
Scene
New IN
New OUT
Auto In Point
The difference between the OUT button and the ENTER button is that the
ENTER button determines the Out point at a frame currently being recorded,
while the SHIFT + OUT determines an Out point at a frame currently being
played. ENTER determines the Out point only and the In point is set by pressing
MARK, while SHIFT + OUT automatically determines the In point.
ADD HIGHLIGHT
Valid when the play point is currently within a scene
boundary. Enters the scene loaded on the current play channel as a highlight.
ADD EVENT
Valid when the play point is currently within a scene or highlight
boundary. Enters (adds) the scene or highlight loaded on the current playing
channel as an event to the end of the playlist.