Grass Valley LVS 100 v.3.15 User Manual
Page 231

Preview Window
Profile LVS Event Management System Instruction Manual
5-19
You can change the IN and OUT points while monitoring the video and/or audio.
Play a scene, and then decide its new IN and OUT points by clicking on the IN
and OUT buttons.
IN Button
Sets the current playback point to the IN point.
OUT Button
Sets the current playback point to the OUT point.
The playback point is displayed as the current timecode.
Open this tab by clicking Audio Edit. See Figure 5–11 for an example of the
Preview window’s Audio Edit tab.
Refer to Notes on Changing Event Information on page 5–17 for more details
about editing in this tab.
Audio Swap
Allows you to select an output channel through which the
recorded audio track will be played back
Fade In
Allows you to enter the two parameters for fade in. The fade in will
be performed with a fade duration specified by the number of frames and the
specified level at the end of the fade in.
The level at the beginning of the fade in is equal to the level at the end of the
fade out of the previous scene. Therefore, the fade in of the current scene could
not start from 0 unless the level of the fade out of the previous scene is set to 0.
Frame
Allows you to enter a fade duration as a number of frames.
Level
Allows you to enter the level at the end of the fade in. The level
must be specified as a percentage of the recorded level.
Fade Out
Allows you to enter the two parameters for fade out. The fade out
will be done with a fade duration represented by the number of frames and a
specified level for the end of the fade out.
Frame
Allows you to enter a fade duration as a number of frames.
Level
Allows you to enter the level at the end of the fade out. The level
must be specified as a percentage of the recorded level.
Refer to Fade In / Fade Out on page 4–66 for more details about fade-in and
fade-out.
Playback Resource
Allows you to select an output channel through which the
scene is played.
Import Frame
This button allows you to assign another frame for use as the
scene’s thumbnail when the scene is added to the Highlight or Library windows.
CURRENT TIME
Audio Edit Tab
Playback Controls