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Spiral rainbow, Gradient – ETC Unison Mosaic Designer v1.11.0 User Manual

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Unison Mosaic Designer User Manual

Note that setting Repeat to None will only have an apparent effect when the Type is Radial. It behaves like Saw-
tooth with a Count of 1, except that the area outside the unit circle is filled with the same colour as the edge of the
unit circle, rather than the effect continuing beyond a Count of 1.

If the type is Noise:

l

Seed - the seed of the pseudo-random noise (copying this value to another preset will create the same
noise)

l

Randomise - picks a new seed

If the type is Perlin Noise:

l

Seed - the seed of the pseudo-random noise (copying this value to another preset will create the same
noise)

l

Randomise - picks a new seed

l

X - the horizontal scale (higher numbers will produce more variation horizontally)

l

Y - the vertical scale (higher numbers will produce more variation vertically)

l

Depth - the coarseness of the noise

Spiral rainbow

A special version of 2D Rainbow with conical type:

l

Colour - specifies the start colour of the rainbow (the saturation and intensity are maintained throughout
the cycle)

l

Period - the number of seconds that the rainbow takes to complete one cycle

l

Count - the number of times that the rainbow should cycle over the length of the preset

l

Spokes - the number of times the rainbow repeats around the matrix

l

Curve - an angle in degrees to curve the effect as it radiates from the centre of the matrix

l

Reverse - reverses the direction of the spiral

Gradient

Renders a static multi-colour gradient on a matrix:

l

To change a colour, press on the coloured button, select a colour and press Ok

l

To move a colour, click and drag the coloured button

l

To add a new colour, click anywhere on the slider where there is no button

l

To remove a colour, right-click on the coloured button

l

Type - the shape of the rainbow effect (Linear, Radial, Conical, Square, Noise, Perlin Noise or Bilinear)

If the Type is Linear, Radial, Conical, Square or Bilinear, the properties Angle, Repeat and Count are available:

l

Repeat - the repeat style (None, Sawtooth, Triangle)

l

Count - the number of repeats

l

Angle - the angle in degrees of the gradient (Linear, Conical & Bilinear only)

If the type is Noise:

l

Seed - the seed of the pseudo-random noise (copying this value to another preset will create the same
noise)

l

Randomise - picks a new seed

If the type is Perlin Noise:

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