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Skip backwards & forwards, Reset, Rate fader – ETC Unison Mosaic Designer v1.11.0 User Manual

Page 130: Program window play head (timeline mode only), Testing trigger variables, Testing trigger conditions, Simulating timecode

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Unison Mosaic Designer User Manual

Skip backwards & forwards

When the simulator is running or paused these buttons skip backwards or forwards in 10 second increments.

Reset

Resets the simulator, the simulated triggers (Project mode only) and releases playback so, if Output Live is
enabled, the venue will go to black (fixture defaults).

Rate fader

Adjusts the simulator's playback speed (not the timeline's programming) from 0x (paused) > 1x (normal, default
position) > 16x (fastest). Note that Reset does not reset this setting so remember to set it back to 1x (normal)
when you've finished.

Program window play head (Timeline mode only)

In the Program window, when simulating a timeline in Timeline mode, the simulator's current playback position is
marked by the play head; a black vertical line and arrow on the timeline ruler:

You can grab the play head for manual positioning by clicking on and dragging the arrow along the ruler, akin to
"scratching" since you are now driving the simulator by hand at whatever speed and in whatever direction you
choose, very useful for examining transitions in detail for example - easiest with the simulator paused.

You can also make the simulator jump (when running or paused) by just clicking on the ruler at the required target
time, very useful for getting and keeping the simulator in an area of interest, particularly with long timelines.

Testing trigger variables

Any triggers which capture variables have a widget that allows values to be tested. These variables take the form
of a comma-separated list and can either be numbers or text strings. Text strings should be bounded with double
quotes.

For example, entering: 100, 50, "ABC", "100" would inject variable indices 1>4 with the values 100 (number), 50
(number), ABC (text) and 100 (text).

Testing trigger conditions

Conditions are not tested by the simulator.

Simulating timecode

By default, for any timeline that has been set to use a timecode source (see

timeline properties

) the simulator will

emulate the timecode. If, however, a Controller is connected and receiving real timecode then the simulator can
instead be made to track this real timecode by selecting Time Source from the Timecode drop-down menu.

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